Board index FlightGear Development

FlightGear is opensource, so you can be the developer. In the need for help on anything? We are here to help you.
Forum rules
Core development is discussed on the official FlightGear-Devel development mailing list.

Bugs can be reported in the bug tracker.
  • Forum
    Last post
  • Core
    Core development takes mainly place at the devel-mailinglist. Click this link to learn more.
  • Aircraft
    Questions and discussion about creating aircraft. Flight dynamics, 3d models, cockpits, systems, animation, textures.
    5517 Topics
    101466 Posts
    Last post by RenanMsV View the latest post
    Sun Mar 26, 2023 5:40 pm
  • Scenery
    Questions and discussion about enhancing and populating the FlightGear world.
    2846 Topics
    41028 Posts
    Last post by Arul View the latest post
    Sat Mar 25, 2023 4:05 pm
  • New features
    Discussion and requests for new features. Please note that FlightGear developers are volunteers and may or may not be able to consider these requests.
    667 Topics
    9917 Posts
    Last post by scarymovie View the latest post
    Mon Mar 27, 2023 5:36 am
  • AI Traffic
    Intelligent, computer controlled vehicles that drive/fly over the planet!
    528 Topics
    6272 Posts
    Last post by naplesAPF View the latest post
    Thu Mar 02, 2023 6:58 pm
  • Weather
    Everything related to weather simulation, visuals should be discussed in the shader subforum.
    162 Topics
    2763 Posts
    Last post by Thorsten View the latest post
    Sat Mar 25, 2023 6:16 pm
  • Nasal
    Nasal is the scripting language of FlightGear.
    508 Topics
    4495 Posts
    Last post by Philosopher View the latest post
    Wed Jan 25, 2023 8:35 pm
  • Spaceflight
    Discussion about development and usage of spacecraft
    60 Topics
    7239 Posts
    Last post by GinGin View the latest post
    Thu Mar 23, 2023 12:01 pm
  • Effects and shaders
    An exciting "new" option in FlightGear, that includes reflections, lightmaps, the particle system etc.. A lot is yet to be discovered/implemented!
    360 Topics
    6772 Posts
    Last post by wlbragg View the latest post
    Fri Mar 24, 2023 2:39 pm
  • Canvas
    Canvas is FlightGear's new fully scriptable 2D drawing system that will allow you to easily create new instruments, HUDs and even GUI dialogs and custom GUI widgets, without having to write C++ code and without having to rebuild FlightGear.
    329 Topics
    4082 Posts
    Last post by TheEagle View the latest post
    Wed Feb 22, 2023 6:05 pm
  • Add-ons
    FlightGear has support for add-ons, to further extend the simulator's core functionality.
    23 Topics
    972 Posts
    Last post by Johan G View the latest post
    Wed Feb 15, 2023 5:36 pm
  • Documentation
    Discussion of the FlightGear documentation, how it can be improved and coordination of people working on it.
    61 Topics
    541 Posts
    Last post by PlayeRom View the latest post
    Tue Nov 29, 2022 4:37 pm
  • Google Summer of Code
    Project proposals, student applications and all related discussions.
    15 Topics
    101 Posts
    Last post by enrogue View the latest post
    Mon Sep 07, 2020 4:14 pm
  • Tutorials and missions
    Interactive in-sim tutorials and missions
    28 Topics
    246 Posts
    Last post by slawekmikula View the latest post
    Sat Jan 02, 2021 9:06 pm
  • Newsletter
    FlightGear developers and users are requested to write in our monthly newsletter about their developments/experiences.
  • Topics
    Last post

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