Board index FlightGear Development

FlightGear is opensource, so you can be the developer. In the need for help on anything? We are here to help you.
Forum rules
Core development is discussed on the official FlightGear-Devel development mailing list.

Bugs can be reported in the bug tracker.
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  • Core
    Core development takes mainly place at the devel-mailinglist. Click this link to learn more.
  • Aircraft
    Questions and discussion about creating aircraft. Flight dynamics, 3d models, cockpits, systems, animation, textures.
    5230 Topics
    95581 Posts
    Last post by Johan G View the latest post
    Mon Jun 21, 2021 8:14 am
  • Scenery
    Questions and discussion about enhancing and populating the FlightGear world.
    2697 Topics
    38579 Posts
    Last post by AzulProfundo View the latest post
    Mon Jun 21, 2021 1:07 pm
  • New features
    Discussion and requests for new features. Please note that FlightGear developers are volunteers and may or may not be able to consider these requests.
    656 Topics
    10241 Posts
    Last post by Bjoern View the latest post
    Wed Jun 16, 2021 6:15 pm
  • AI Traffic
    Intelligent, computer controlled vehicles that drive/fly over the planet!
    506 Topics
    6078 Posts
    Last post by BecOzIcan View the latest post
    Sat May 29, 2021 11:11 pm
  • Weather
    Everything related to weather simulation, visuals should be discussed in the shader subforum.
    151 Topics
    2545 Posts
    Last post by scarymovie View the latest post
    Fri Jun 11, 2021 2:30 pm
  • Nasal
    Nasal is the scripting language of FlightGear.
    483 Topics
    4228 Posts
    Last post by gabrielalexm View the latest post
    Fri Jun 11, 2021 4:23 pm
  • Spaceflight
    Discussion about development and usage of spacecraft
    54 Topics
    6807 Posts
    Last post by eatdirt View the latest post
    Mon Jun 21, 2021 7:37 am
  • Effects and shaders
    An exciting "new" option in FlightGear, that includes reflections, lightmaps, the particle system etc.. A lot is yet to be discovered/implemented!
    333 Topics
    6449 Posts
    Last post by flc972 View the latest post
    Sat Jun 19, 2021 5:18 pm
  • Canvas
    Canvas is FlightGear's new fully scriptable 2D drawing system that will allow you to easily create new instruments, HUDs and even GUI dialogs and custom GUI widgets, without having to write C++ code and without having to rebuild FlightGear.
    308 Topics
    3783 Posts
    Last post by Hooray View the latest post
    Wed Jun 09, 2021 11:46 am
  • Documentation
    Discussion of the FlightGear documentation, how it can be improved and coordination of people working on it.
    56 Topics
    515 Posts
    Last post by dchmelik View the latest post
    Tue Apr 13, 2021 7:42 am
  • Google Summer of Code
    Project proposals, student applications and all related discussions.
    15 Topics
    101 Posts
    Last post by enrogue View the latest post
    Mon Sep 07, 2020 4:14 pm
  • Tutorials and missions
    Interactive in-sim tutorials and missions
    28 Topics
    246 Posts
    Last post by slawekmikula View the latest post
    Sat Jan 02, 2021 9:06 pm
  • Newsletter
    FlightGear developers and users are requested to write in our monthly newsletter about their developments/experiences.
  • Announcements
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