Board index FlightGear Development

FlightGear is opensource, so you can be the developer. In the need for help on anything? We are here to help you.
Forum rules
Core development is discussed on the official FlightGear-Devel development mailing list.

Bugs can be reported in the bug tracker.
  • Forum
    Last post
  • Core
    Core development takes mainly place at the devel-mailinglist. Click this link to learn more.
  • Aircraft
    Questions and discussion about creating aircraft. Flight dynamics, 3d models, cockpits, systems, animation, textures.
    4489 Topics
    79660 Posts
    Last post by it0uchpods View the latest post
    Fri Jun 23, 2017 12:18 pm
  • Scenery
    Questions and discussion about enhancing and populating the FlightGear world.
    2201 Topics
    30400 Posts
    Last post by Thorsten View the latest post
    Fri Jun 23, 2017 3:58 am
  • New features
    Discussion and requests for new features. Please note that FlightGear developers are volunteers and may or may not be able to consider these requests.
    596 Topics
    9024 Posts
    Last post by OE-PH1 View the latest post
    Fri Jun 23, 2017 9:58 am
  • AI Traffic
    Intelligent, computer controlled vehicles that drive/fly over the planet!
    316 Topics
    3754 Posts
    Last post by gooneybird View the latest post
    Fri Jun 23, 2017 8:34 am
  • Weather
    Everything related to weather simulation, visuals should be discussed in the shader subforum.
    101 Topics
    1711 Posts
    Last post by SVW View the latest post
    Fri May 19, 2017 1:00 pm
  • Nasal
    Nasal is the scripting language of FlightGear.
    382 Topics
    3218 Posts
    Last post by legoboyvdlp View the latest post
    Fri Jun 23, 2017 10:41 am
  • Effects and shaders
    An exciting "new" option in FlightGear, that includes reflections, lightmaps, the particle system etc.. A lot is yet to be discovered/implemented!
    266 Topics
    5234 Posts
    Last post by agillanders View the latest post
    Fri Jun 16, 2017 6:54 am
  • Canvas
    Canvas is FlightGear's new fully scriptable 2D drawing system that will allow you to easily create new instruments, HUDs and even GUI dialogs and custom GUI widgets, without having to write C++ code and without having to rebuild FlightGear.
    248 Topics
    2942 Posts
    Last post by nepcia View the latest post
    Sun May 14, 2017 2:30 pm
  • Documentation
    Discussion of the FlightGear documentation, how it can be improved and coordination of people working on it.
    42 Topics
    429 Posts
    Last post by rubdos View the latest post
    Thu Jun 15, 2017 12:43 pm
  • Google Summer of Code
    Project proposals, student applications and all related discussions.
    35 Topics
    108 Posts
    Last post by helijah View the latest post
    Thu Mar 21, 2013 7:21 am
  • Newsletter
    FlightGear developers and users are requested to write in our monthly newsletter about their developments/experiences.
  • Tutorials and missions
    Interactive in-sim tutorials and missions
    25 Topics
    227 Posts
    Last post by Thorsten View the latest post
    Tue May 30, 2017 7:01 am
  • Announcements
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  • Topics
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