Board index FlightGear Development

FlightGear is opensource, so you can be the developer. In the need for help on anything? We are here to help you.
Forum rules
Core development is discussed on the official FlightGear-Devel development mailing list.

Bugs can be reported in the bug tracker.
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  • Core
    Core development takes mainly place at the devel-mailinglist. Click this link to learn more.
  • Aircraft
    Questions and discussion about creating aircraft. Flight dynamics, 3d models, cockpits, systems, animation, textures.
    4745 Topics
    84118 Posts
    Last post by wlbragg View the latest post
    Mon Dec 10, 2018 9:19 am
  • Scenery
    Questions and discussion about enhancing and populating the FlightGear world.
    2381 Topics
    32842 Posts
    Last post by Alex H View the latest post
    Sat Dec 08, 2018 2:42 pm
  • New features
    Discussion and requests for new features. Please note that FlightGear developers are volunteers and may or may not be able to consider these requests.
    625 Topics
    9275 Posts
    Last post by Hooray View the latest post
    Sun Nov 11, 2018 2:54 pm
  • AI Traffic
    Intelligent, computer controlled vehicles that drive/fly over the planet!
    409 Topics
    5027 Posts
    Last post by BecOzIcan View the latest post
    Mon Dec 10, 2018 12:48 pm
  • Weather
    Everything related to weather simulation, visuals should be discussed in the shader subforum.
    114 Topics
    1896 Posts
    Last post by Richard View the latest post
    Fri Dec 07, 2018 1:41 pm
  • Nasal
    Nasal is the scripting language of FlightGear.
    428 Topics
    3825 Posts
    Last post by RobAndrew View the latest post
    Sun Dec 09, 2018 4:47 pm
  • Spaceflight
    Discussion about development and usage of spacecraft
    28 Topics
    3756 Posts
    Last post by Hooray View the latest post
    Sun Dec 09, 2018 8:33 pm
  • Effects and shaders
    An exciting "new" option in FlightGear, that includes reflections, lightmaps, the particle system etc.. A lot is yet to be discovered/implemented!
    294 Topics
    5878 Posts
    Last post by Icecode GL View the latest post
    Fri Dec 07, 2018 8:42 pm
  • Canvas
    Canvas is FlightGear's new fully scriptable 2D drawing system that will allow you to easily create new instruments, HUDs and even GUI dialogs and custom GUI widgets, without having to write C++ code and without having to rebuild FlightGear.
    283 Topics
    3484 Posts
    Last post by jsb View the latest post
    Mon Dec 10, 2018 12:35 pm
  • Documentation
    Discussion of the FlightGear documentation, how it can be improved and coordination of people working on it.
    50 Topics
    461 Posts
    Last post by chriscalef View the latest post
    Sat Nov 03, 2018 1:12 am
  • Google Summer of Code
    Project proposals, student applications and all related discussions.
    14 Topics
    98 Posts
    Last post by Hooray View the latest post
    Sun Feb 18, 2018 4:54 pm
  • Tutorials and missions
    Interactive in-sim tutorials and missions
    26 Topics
    244 Posts
    Last post by Hooray View the latest post
    Wed Nov 07, 2018 5:00 pm
  • Newsletter
    FlightGear developers and users are requested to write in our monthly newsletter about their developments/experiences.
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