Board index FlightGear Development

FlightGear is opensource, so you can be the developer. In the need for help on anything? We are here to help you.
Forum rules
Core development is discussed on the official FlightGear-Devel development mailing list.

Bugs can be reported in the bug tracker.
  • Forum
    Last post
  • Core
    Core development takes mainly place at the devel-mailinglist. Click this link to learn more.
  • Aircraft
    Questions and discussion about creating aircraft. Flight dynamics, 3d models, cockpits, systems, animation, textures.
    5547 Topics
    101830 Posts
    Last post by merspieler View the latest post
    Wed May 31, 2023 10:58 pm
  • Scenery
    Questions and discussion about enhancing and populating the FlightGear world.
    2858 Topics
    41158 Posts
    Last post by abassign View the latest post
    Tue May 30, 2023 6:04 pm
  • New features
    Discussion and requests for new features. Please note that FlightGear developers are volunteers and may or may not be able to consider these requests.
    669 Topics
    9926 Posts
    Last post by SP-NTX View the latest post
    Wed May 24, 2023 9:20 pm
  • AI Traffic
    Intelligent, computer controlled vehicles that drive/fly over the planet!
    530 Topics
    6277 Posts
    Last post by pb321 View the latest post
    Tue May 09, 2023 4:31 pm
  • Weather
    Everything related to weather simulation, visuals should be discussed in the shader subforum.
    163 Topics
    2774 Posts
    Last post by xDraconian View the latest post
    Fri May 12, 2023 3:50 pm
  • Nasal
    Nasal is the scripting language of FlightGear.
    512 Topics
    4512 Posts
    Last post by Philosopher View the latest post
    Tue May 30, 2023 2:57 am
  • Spaceflight
    Discussion about development and usage of spacecraft
    60 Topics
    7260 Posts
    Last post by wlbragg View the latest post
    Sun Apr 30, 2023 1:42 am
  • Effects and shaders
    An exciting "new" option in FlightGear, that includes reflections, lightmaps, the particle system etc.. A lot is yet to be discovered/implemented!
    361 Topics
    6781 Posts
    Last post by D-ECHO View the latest post
    Sun Apr 16, 2023 6:40 pm
  • Canvas
    Canvas is FlightGear's new fully scriptable 2D drawing system that will allow you to easily create new instruments, HUDs and even GUI dialogs and custom GUI widgets, without having to write C++ code and without having to rebuild FlightGear.
    330 Topics
    4089 Posts
    Last post by Hooray View the latest post
    Sat Apr 22, 2023 11:47 am
  • Add-ons
    FlightGear has support for add-ons, to further extend the simulator's core functionality.
    23 Topics
    976 Posts
    Last post by Johan G View the latest post
    Sat May 27, 2023 10:56 am
  • Documentation
    Discussion of the FlightGear documentation, how it can be improved and coordination of people working on it.
    61 Topics
    541 Posts
    Last post by PlayeRom View the latest post
    Tue Nov 29, 2022 5:37 pm
  • Google Summer of Code
    Project proposals, student applications and all related discussions.
    15 Topics
    101 Posts
    Last post by enrogue View the latest post
    Mon Sep 07, 2020 5:14 pm
  • Tutorials and missions
    Interactive in-sim tutorials and missions
    28 Topics
    246 Posts
    Last post by slawekmikula View the latest post
    Sat Jan 02, 2021 10:06 pm
  • Newsletter
    FlightGear developers and users are requested to write in our monthly newsletter about their developments/experiences.
  • Topics
    Last post

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