Board index FlightGear Development

FlightGear is opensource, so you can be the developer. In the need for help on anything? We are here to help you.
Forum rules
Core development is discussed on the official FlightGear-Devel development mailing list.

Bugs can be reported in the bug tracker.
  • Forum
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  • Core
    Core development takes mainly place at the devel-mailinglist. Click this link to learn more.
  • Aircraft
    Questions and discussion about creating aircraft. Flight dynamics, 3d models, cockpits, systems, animation, textures.
    5289 Topics
    96616 Posts
    Last post by dom_vc10 View the latest post
    Thu Sep 23, 2021 12:48 pm
  • Scenery
    Questions and discussion about enhancing and populating the FlightGear world.
    2737 Topics
    39173 Posts
    Last post by SDeAstis View the latest post
    Sun Sep 19, 2021 5:09 pm
  • New features
    Discussion and requests for new features. Please note that FlightGear developers are volunteers and may or may not be able to consider these requests.
    654 Topics
    9760 Posts
    Last post by Simworld2020 View the latest post
    Tue Sep 14, 2021 6:18 am
  • AI Traffic
    Intelligent, computer controlled vehicles that drive/fly over the planet!
    510 Topics
    6097 Posts
    Last post by Johan G View the latest post
    Sat Sep 18, 2021 6:40 am
  • Weather
    Everything related to weather simulation, visuals should be discussed in the shader subforum.
    153 Topics
    2612 Posts
    Last post by V12 View the latest post
    Mon Sep 20, 2021 5:32 am
  • Nasal
    Nasal is the scripting language of FlightGear.
    486 Topics
    4237 Posts
    Last post by TheEagle View the latest post
    Tue Sep 21, 2021 9:12 pm
  • Spaceflight
    Discussion about development and usage of spacecraft
    56 Topics
    6875 Posts
    Last post by Vinny002 View the latest post
    Sat Sep 11, 2021 7:08 pm
  • Effects and shaders
    An exciting "new" option in FlightGear, that includes reflections, lightmaps, the particle system etc.. A lot is yet to be discovered/implemented!
    336 Topics
    6493 Posts
    Last post by wkitty42 View the latest post
    Mon Sep 20, 2021 10:12 pm
  • Canvas
    Canvas is FlightGear's new fully scriptable 2D drawing system that will allow you to easily create new instruments, HUDs and even GUI dialogs and custom GUI widgets, without having to write C++ code and without having to rebuild FlightGear.
    314 Topics
    3934 Posts
    Last post by merspieler View the latest post
    Mon Sep 13, 2021 10:02 pm
  • Add-ons
    FlightGear has support for add-ons, to further extend the simulator's core functionality.
    10 Topics
    651 Posts
    Last post by wlbragg View the latest post
    Thu Sep 23, 2021 5:39 pm
  • Documentation
    Discussion of the FlightGear documentation, how it can be improved and coordination of people working on it.
    56 Topics
    515 Posts
    Last post by dchmelik View the latest post
    Tue Apr 13, 2021 7:42 am
  • Google Summer of Code
    Project proposals, student applications and all related discussions.
    15 Topics
    101 Posts
    Last post by enrogue View the latest post
    Mon Sep 07, 2020 4:14 pm
  • Tutorials and missions
    Interactive in-sim tutorials and missions
    28 Topics
    246 Posts
    Last post by slawekmikula View the latest post
    Sat Jan 02, 2021 9:06 pm
  • Newsletter
    FlightGear developers and users are requested to write in our monthly newsletter about their developments/experiences.
  • Announcements
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