Board index FlightGear Development

FlightGear is opensource, so you can be the developer. In the need for help on anything? We are here to help you.
Forum rules
Core development is discussed on the official FlightGear-Devel development mailing list.

Bugs can be reported in the bug tracker.
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  • Core
    Core development takes mainly place at the devel-mailinglist. Click this link to learn more.
  • Aircraft
    Questions and discussion about creating aircraft. Flight dynamics, 3d models, cockpits, systems, animation, textures.
    5633 Topics
    103723 Posts
    Last post by polly View the latest post
    Tue Mar 19, 2024 11:07 am
  • Scenery
    Questions and discussion about enhancing and populating the FlightGear world.
    2934 Topics
    42064 Posts
    Last post by merspieler View the latest post
    Tue Mar 19, 2024 1:17 am
  • New features
    Discussion and requests for new features. Please note that FlightGear developers are volunteers and may or may not be able to consider these requests.
    673 Topics
    9970 Posts
    Last post by PlayeRom View the latest post
    Tue Mar 19, 2024 10:57 am
  • AI Traffic
    Intelligent, computer controlled vehicles that drive/fly over the planet!
    537 Topics
    6315 Posts
    Last post by merspieler View the latest post
    Tue Feb 13, 2024 11:35 pm
  • Weather
    Everything related to weather simulation, visuals should be discussed in the shader subforum.
    165 Topics
    2808 Posts
    Last post by david.megginson View the latest post
    Wed Mar 13, 2024 12:25 pm
  • Nasal
    Nasal is the scripting language of FlightGear.
    523 Topics
    4600 Posts
    Last post by polly View the latest post
    Sun Mar 17, 2024 10:33 pm
  • Spaceflight
    Discussion about development and usage of spacecraft
    61 Topics
    7321 Posts
    Last post by GinGin View the latest post
    Wed Mar 06, 2024 4:09 pm
  • Effects and shaders
    An exciting "new" option in FlightGear, that includes reflections, lightmaps, the particle system etc.. A lot is yet to be discovered/implemented!
    366 Topics
    6850 Posts
    Last post by Lester-Boffo View the latest post
    Sat Mar 16, 2024 5:58 pm
  • Canvas
    Canvas is FlightGear's new fully scriptable 2D drawing system that will allow you to easily create new instruments, HUDs and even GUI dialogs and custom GUI widgets, without having to write C++ code and without having to rebuild FlightGear.
    333 Topics
    4121 Posts
    Last post by merspieler View the latest post
    Fri Jan 26, 2024 12:42 am
  • Add-ons
    FlightGear has support for add-ons, to further extend the simulator's core functionality.
    32 Topics
    1049 Posts
    Last post by wkitty42 View the latest post
    Mon Mar 18, 2024 6:10 pm
  • Documentation
    Discussion of the FlightGear documentation, how it can be improved and coordination of people working on it.
    63 Topics
    551 Posts
    Last post by JRodrigo View the latest post
    Thu Nov 09, 2023 12:23 pm
  • Google Summer of Code
    Project proposals, student applications and all related discussions.
    15 Topics
    101 Posts
    Last post by enrogue View the latest post
    Mon Sep 07, 2020 5:14 pm
  • Tutorials and missions
    Interactive in-sim tutorials and missions
    28 Topics
    246 Posts
    Last post by slawekmikula View the latest post
    Sat Jan 02, 2021 10:06 pm
  • Newsletter
    FlightGear developers and users are requested to write in our monthly newsletter about their developments/experiences.
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