Board index FlightGear Development

FlightGear is opensource, so you can be the developer. In the need for help on anything? We are here to help you.
Forum rules
Core development is discussed on the official FlightGear-Devel development mailing list.

Bugs can be reported in the bug tracker.
  • Forum
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  • Core
    Core development takes mainly place at the devel-mailinglist. Click this link to learn more.
  • Aircraft
    Questions and discussion about creating aircraft. Flight dynamics, 3d models, cockpits, systems, animation, textures.
    5598 Topics
    103107 Posts
    Last post by Octal450 View the latest post
    Fri Dec 08, 2023 8:13 am
  • Scenery
    Questions and discussion about enhancing and populating the FlightGear world.
    2905 Topics
    41637 Posts
    Last post by polly View the latest post
    Sat Dec 09, 2023 2:30 pm
  • New features
    Discussion and requests for new features. Please note that FlightGear developers are volunteers and may or may not be able to consider these requests.
    671 Topics
    9943 Posts
    Last post by merspieler View the latest post
    Sun Nov 12, 2023 7:27 pm
  • AI Traffic
    Intelligent, computer controlled vehicles that drive/fly over the planet!
    534 Topics
    6307 Posts
    Last post by wkitty42 View the latest post
    Tue Nov 28, 2023 6:50 pm
  • Weather
    Everything related to weather simulation, visuals should be discussed in the shader subforum.
    164 Topics
    2791 Posts
    Last post by wkitty42 View the latest post
    Tue Jun 13, 2023 7:26 pm
  • Nasal
    Nasal is the scripting language of FlightGear.
    517 Topics
    4556 Posts
    Last post by clm76 View the latest post
    Wed Nov 01, 2023 10:37 am
  • Spaceflight
    Discussion about development and usage of spacecraft
    60 Topics
    7308 Posts
    Last post by kentcdiaz View the latest post
    Thu Nov 23, 2023 2:06 am
  • Effects and shaders
    An exciting "new" option in FlightGear, that includes reflections, lightmaps, the particle system etc.. A lot is yet to be discovered/implemented!
    362 Topics
    6818 Posts
    Last post by TheEagle View the latest post
    Fri Dec 01, 2023 4:42 pm
  • Canvas
    Canvas is FlightGear's new fully scriptable 2D drawing system that will allow you to easily create new instruments, HUDs and even GUI dialogs and custom GUI widgets, without having to write C++ code and without having to rebuild FlightGear.
    332 Topics
    4098 Posts
    Last post by SupersonicHedgehog View the latest post
    Sun Nov 05, 2023 11:01 pm
  • Add-ons
    FlightGear has support for add-ons, to further extend the simulator's core functionality.
    27 Topics
    1016 Posts
    Last post by Megaf View the latest post
    Tue Nov 28, 2023 10:48 pm
  • Documentation
    Discussion of the FlightGear documentation, how it can be improved and coordination of people working on it.
    63 Topics
    551 Posts
    Last post by JRodrigo View the latest post
    Thu Nov 09, 2023 12:23 pm
  • Google Summer of Code
    Project proposals, student applications and all related discussions.
    15 Topics
    101 Posts
    Last post by enrogue View the latest post
    Mon Sep 07, 2020 5:14 pm
  • Tutorials and missions
    Interactive in-sim tutorials and missions
    28 Topics
    246 Posts
    Last post by slawekmikula View the latest post
    Sat Jan 02, 2021 10:06 pm
  • Newsletter
    FlightGear developers and users are requested to write in our monthly newsletter about their developments/experiences.
  • Announcements
    Last post
  • Topics
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