Board index FlightGear Development

FlightGear is opensource, so you can be the developer. In the need for help on anything? We are here to help you.
Forum rules
Core development is discussed on the official FlightGear-Devel development mailing list.

Bugs can be reported in the bug tracker.
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  • Core
    Core development takes mainly place at the devel-mailinglist. Click this link to learn more.
  • Aircraft
    Questions and discussion about creating aircraft. Flight dynamics, 3d models, cockpits, systems, animation, textures.
    4558 Topics
    81515 Posts
    Last post by Alant View the latest post
    Tue Sep 26, 2017 8:31 am
  • Scenery
    Questions and discussion about enhancing and populating the FlightGear world.
    2243 Topics
    30933 Posts
    Last post by www2 View the latest post
    Mon Sep 25, 2017 10:32 am
  • New features
    Discussion and requests for new features. Please note that FlightGear developers are volunteers and may or may not be able to consider these requests.
    603 Topics
    9142 Posts
    Last post by mase View the latest post
    Sun Sep 24, 2017 12:09 pm
  • AI Traffic
    Intelligent, computer controlled vehicles that drive/fly over the planet!
    339 Topics
    4073 Posts
    Last post by SP-KOK View the latest post
    Mon Sep 25, 2017 8:00 pm
  • Weather
    Everything related to weather simulation, visuals should be discussed in the shader subforum.
    104 Topics
    1726 Posts
    Last post by Necolatis View the latest post
    Sun Sep 24, 2017 7:31 am
  • Nasal
    Nasal is the scripting language of FlightGear.
    391 Topics
    3451 Posts
    Last post by rleibner View the latest post
    Tue Sep 26, 2017 5:19 am
  • Effects and shaders
    An exciting "new" option in FlightGear, that includes reflections, lightmaps, the particle system etc.. A lot is yet to be discovered/implemented!
    275 Topics
    5465 Posts
    Last post by Necolatis View the latest post
    Sun Sep 24, 2017 7:29 am
  • Canvas
    Canvas is FlightGear's new fully scriptable 2D drawing system that will allow you to easily create new instruments, HUDs and even GUI dialogs and custom GUI widgets, without having to write C++ code and without having to rebuild FlightGear.
    252 Topics
    3018 Posts
    Last post by Hooray View the latest post
    Sun Sep 03, 2017 2:18 pm
  • Documentation
    Discussion of the FlightGear documentation, how it can be improved and coordination of people working on it.
    44 Topics
    437 Posts
    Last post by Hooray View the latest post
    Tue Aug 29, 2017 4:58 pm
  • Google Summer of Code
    Project proposals, student applications and all related discussions.
    35 Topics
    108 Posts
    Last post by helijah View the latest post
    Thu Mar 21, 2013 7:21 am
  • Newsletter
    FlightGear developers and users are requested to write in our monthly newsletter about their developments/experiences.
  • Tutorials and missions
    Interactive in-sim tutorials and missions
    25 Topics
    234 Posts
    Last post by FighterAce View the latest post
    Mon Sep 04, 2017 1:44 am
  • Announcements
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