Board index FlightGear Development

FlightGear is opensource, so you can be the developer. In the need for help on anything? We are here to help you.
Forum rules
Core development is discussed on the official FlightGear-Devel development mailing list.

Bugs can be reported in the bug tracker.
  • Forum
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  • Core
    Core development takes mainly place at the devel-mailinglist. Click this link to learn more.
  • Aircraft
    Questions and discussion about creating aircraft. Flight dynamics, 3d models, cockpits, systems, animation, textures.
    4598 Topics
    82832 Posts
    Last post by LesterBoffo View the latest post
    Wed Nov 22, 2017 1:24 am
  • Scenery
    Questions and discussion about enhancing and populating the FlightGear world.
    2258 Topics
    31132 Posts
    Last post by wlbragg View the latest post
    Mon Nov 20, 2017 5:40 pm
  • New features
    Discussion and requests for new features. Please note that FlightGear developers are volunteers and may or may not be able to consider these requests.
    612 Topics
    9222 Posts
    Last post by jonititan View the latest post
    Tue Nov 21, 2017 9:55 am
  • AI Traffic
    Intelligent, computer controlled vehicles that drive/fly over the planet!
    345 Topics
    4164 Posts
    Last post by jtprophet View the latest post
    Mon Nov 20, 2017 1:27 pm
  • Weather
    Everything related to weather simulation, visuals should be discussed in the shader subforum.
    106 Topics
    1739 Posts
    Last post by D-ECHO View the latest post
    Sun Nov 12, 2017 6:17 pm
  • Nasal
    Nasal is the scripting language of FlightGear.
    394 Topics
    3516 Posts
    Last post by rleibner View the latest post
    Tue Nov 21, 2017 11:45 pm
  • Effects and shaders
    An exciting "new" option in FlightGear, that includes reflections, lightmaps, the particle system etc.. A lot is yet to be discovered/implemented!
    282 Topics
    5552 Posts
    Last post by wlbragg View the latest post
    Tue Nov 21, 2017 2:24 pm
  • Canvas
    Canvas is FlightGear's new fully scriptable 2D drawing system that will allow you to easily create new instruments, HUDs and even GUI dialogs and custom GUI widgets, without having to write C++ code and without having to rebuild FlightGear.
    263 Topics
    3119 Posts
    Last post by Hooray View the latest post
    Tue Nov 21, 2017 7:43 pm
  • Documentation
    Discussion of the FlightGear documentation, how it can be improved and coordination of people working on it.
    45 Topics
    442 Posts
    Last post by curt View the latest post
    Wed Nov 15, 2017 10:17 pm
  • Google Summer of Code
    Project proposals, student applications and all related discussions.
    35 Topics
    108 Posts
    Last post by helijah View the latest post
    Thu Mar 21, 2013 7:21 am
  • Newsletter
    FlightGear developers and users are requested to write in our monthly newsletter about their developments/experiences.
  • Tutorials and missions
    Interactive in-sim tutorials and missions
    25 Topics
    239 Posts
    Last post by wkitty42 View the latest post
    Tue Oct 24, 2017 11:46 pm
  • Announcements
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