Board index FlightGear Development

FlightGear is opensource, so you can be the developer. In the need for help on anything? We are here to help you.
Forum rules
Core development is discussed on the official FlightGear-Devel development mailing list.

Bugs can be reported in the bug tracker.
  • Forum
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  • Core
    Core development takes mainly place at the devel-mailinglist. Click this link to learn more.
  • Aircraft
    Questions and discussion about creating aircraft. Flight dynamics, 3d models, cockpits, systems, animation, textures.
    5408 Topics
    99037 Posts
    Last post by chad3006 View the latest post
    Wed May 25, 2022 1:38 am
  • Scenery
    Questions and discussion about enhancing and populating the FlightGear world.
    2795 Topics
    40226 Posts
    Last post by SidarDeha View the latest post
    Tue May 24, 2022 4:51 pm
  • New features
    Discussion and requests for new features. Please note that FlightGear developers are volunteers and may or may not be able to consider these requests.
    657 Topics
    9798 Posts
    Last post by SidarDeha View the latest post
    Thu May 19, 2022 7:13 am
  • AI Traffic
    Intelligent, computer controlled vehicles that drive/fly over the planet!
    521 Topics
    6153 Posts
    Last post by wkitty42 View the latest post
    Mon May 16, 2022 8:06 pm
  • Weather
    Everything related to weather simulation, visuals should be discussed in the shader subforum.
    158 Topics
    2673 Posts
    Last post by TheEagle View the latest post
    Mon May 16, 2022 10:33 am
  • Nasal
    Nasal is the scripting language of FlightGear.
    491 Topics
    4307 Posts
    Last post by Hooray View the latest post
    Sat May 21, 2022 7:09 pm
  • Spaceflight
    Discussion about development and usage of spacecraft
    58 Topics
    7050 Posts
    Last post by GinGin View the latest post
    Sun May 15, 2022 4:01 pm
  • Effects and shaders
    An exciting "new" option in FlightGear, that includes reflections, lightmaps, the particle system etc.. A lot is yet to be discovered/implemented!
    351 Topics
    6607 Posts
    Last post by TheEagle View the latest post
    Mon Apr 18, 2022 4:04 pm
  • Canvas
    Canvas is FlightGear's new fully scriptable 2D drawing system that will allow you to easily create new instruments, HUDs and even GUI dialogs and custom GUI widgets, without having to write C++ code and without having to rebuild FlightGear.
    319 Topics
    3989 Posts
    Last post by nepcia View the latest post
    Fri Apr 08, 2022 9:15 pm
  • Add-ons
    FlightGear has support for add-ons, to further extend the simulator's core functionality.
    18 Topics
    815 Posts
    Last post by PauloSobreira View the latest post
    Sun Apr 10, 2022 12:42 am
  • Documentation
    Discussion of the FlightGear documentation, how it can be improved and coordination of people working on it.
    59 Topics
    537 Posts
    Last post by TheEagle View the latest post
    Wed Mar 30, 2022 12:50 pm
  • Google Summer of Code
    Project proposals, student applications and all related discussions.
    15 Topics
    101 Posts
    Last post by enrogue View the latest post
    Mon Sep 07, 2020 4:14 pm
  • Tutorials and missions
    Interactive in-sim tutorials and missions
    28 Topics
    246 Posts
    Last post by slawekmikula View the latest post
    Sat Jan 02, 2021 9:06 pm
  • Newsletter
    FlightGear developers and users are requested to write in our monthly newsletter about their developments/experiences.
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