Board index FlightGear Development

FlightGear is opensource, so you can be the developer. In the need for help on anything? We are here to help you.
Forum rules
Core development is discussed on the official FlightGear-Devel development mailing list.

Bugs can be reported in the bug tracker.
  • Forum
    Last post
  • Core
    Core development takes mainly place at the devel-mailinglist. Click this link to learn more.
  • Aircraft
    Questions and discussion about creating aircraft. Flight dynamics, 3d models, cockpits, systems, animation, textures.
    5573 Topics
    102479 Posts
    Last post by D-ECHO View the latest post
    Sat Sep 23, 2023 8:02 am
  • Scenery
    Questions and discussion about enhancing and populating the FlightGear world.
    2887 Topics
    41403 Posts
    Last post by wkitty42 View the latest post
    Tue Sep 19, 2023 7:53 pm
  • New features
    Discussion and requests for new features. Please note that FlightGear developers are volunteers and may or may not be able to consider these requests.
    671 Topics
    9940 Posts
    Last post by wlbragg View the latest post
    Sun Sep 10, 2023 12:32 am
  • AI Traffic
    Intelligent, computer controlled vehicles that drive/fly over the planet!
    532 Topics
    6302 Posts
    Last post by pb321 View the latest post
    Tue Aug 15, 2023 5:07 pm
  • Weather
    Everything related to weather simulation, visuals should be discussed in the shader subforum.
    164 Topics
    2791 Posts
    Last post by wkitty42 View the latest post
    Tue Jun 13, 2023 7:26 pm
  • Nasal
    Nasal is the scripting language of FlightGear.
    516 Topics
    4535 Posts
    Last post by Alant View the latest post
    Wed Aug 16, 2023 2:45 pm
  • Spaceflight
    Discussion about development and usage of spacecraft
    60 Topics
    7290 Posts
    Last post by TheEagle View the latest post
    Thu Aug 31, 2023 4:23 pm
  • Effects and shaders
    An exciting "new" option in FlightGear, that includes reflections, lightmaps, the particle system etc.. A lot is yet to be discovered/implemented!
    362 Topics
    6794 Posts
    Last post by iGabriel View the latest post
    Tue Sep 05, 2023 1:33 pm
  • Canvas
    Canvas is FlightGear's new fully scriptable 2D drawing system that will allow you to easily create new instruments, HUDs and even GUI dialogs and custom GUI widgets, without having to write C++ code and without having to rebuild FlightGear.
    331 Topics
    4095 Posts
    Last post by pixel-pilot View the latest post
    Thu Sep 21, 2023 10:31 pm
  • Add-ons
    FlightGear has support for add-ons, to further extend the simulator's core functionality.
    26 Topics
    1006 Posts
    Last post by PlayeRom View the latest post
    Fri Sep 08, 2023 11:51 am
  • Documentation
    Discussion of the FlightGear documentation, how it can be improved and coordination of people working on it.
    62 Topics
    543 Posts
    Last post by rominet View the latest post
    Mon Sep 04, 2023 10:09 pm
  • Google Summer of Code
    Project proposals, student applications and all related discussions.
    15 Topics
    101 Posts
    Last post by enrogue View the latest post
    Mon Sep 07, 2020 5:14 pm
  • Tutorials and missions
    Interactive in-sim tutorials and missions
    28 Topics
    246 Posts
    Last post by slawekmikula View the latest post
    Sat Jan 02, 2021 10:06 pm
  • Newsletter
    FlightGear developers and users are requested to write in our monthly newsletter about their developments/experiences.
  • Announcements
    Last post
  • Topics
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