Board index FlightGear Development

FlightGear is opensource, so you can be the developer. In the need for help on anything? We are here to help you.
Forum rules
Core development is discussed on the official FlightGear-Devel development mailing list.

Bugs can be reported in the bug tracker.
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  • Core
    Core development takes mainly place at the devel-mailinglist. Click this link to learn more.
  • Aircraft
    Questions and discussion about creating aircraft. Flight dynamics, 3d models, cockpits, systems, animation, textures.
    4790 Topics
    85455 Posts
    Last post by it0uchpods View the latest post
    Mon Apr 22, 2019 10:00 pm
  • Scenery
    Questions and discussion about enhancing and populating the FlightGear world.
    2422 Topics
    33712 Posts
    Last post by N-SCOT View the latest post
    Mon Apr 22, 2019 12:16 pm
  • New features
    Discussion and requests for new features. Please note that FlightGear developers are volunteers and may or may not be able to consider these requests.
    634 Topics
    9347 Posts
    Last post by V12 View the latest post
    Mon Apr 22, 2019 7:23 pm
  • AI Traffic
    Intelligent, computer controlled vehicles that drive/fly over the planet!
    425 Topics
    5208 Posts
    Last post by BecOzIcan View the latest post
    Tue Apr 23, 2019 12:37 am
  • Weather
    Everything related to weather simulation, visuals should be discussed in the shader subforum.
    118 Topics
    2023 Posts
    Last post by Icarus (Greek Wings) View the latest post
    Sat Apr 06, 2019 1:25 pm
  • Nasal
    Nasal is the scripting language of FlightGear.
    437 Topics
    3883 Posts
    Last post by wkitty42 View the latest post
    Sat Mar 16, 2019 5:46 pm
  • Spaceflight
    Discussion about development and usage of spacecraft
    29 Topics
    4224 Posts
    Last post by eatdirt View the latest post
    Sun Apr 21, 2019 12:20 pm
  • Effects and shaders
    An exciting "new" option in FlightGear, that includes reflections, lightmaps, the particle system etc.. A lot is yet to be discovered/implemented!
    300 Topics
    5934 Posts
    Last post by wlbragg View the latest post
    Sun Apr 21, 2019 5:30 pm
  • Canvas
    Canvas is FlightGear's new fully scriptable 2D drawing system that will allow you to easily create new instruments, HUDs and even GUI dialogs and custom GUI widgets, without having to write C++ code and without having to rebuild FlightGear.
    286 Topics
    3519 Posts
    Last post by Thorsten View the latest post
    Fri Apr 05, 2019 6:57 pm
  • Documentation
    Discussion of the FlightGear documentation, how it can be improved and coordination of people working on it.
    52 Topics
    475 Posts
    Last post by CaptB View the latest post
    Sat Apr 20, 2019 7:48 pm
  • Google Summer of Code
    Project proposals, student applications and all related discussions.
    14 Topics
    98 Posts
    Last post by Hooray View the latest post
    Sun Feb 18, 2018 4:54 pm
  • Tutorials and missions
    Interactive in-sim tutorials and missions
    26 Topics
    244 Posts
    Last post by Hooray View the latest post
    Wed Nov 07, 2018 5:00 pm
  • Newsletter
    FlightGear developers and users are requested to write in our monthly newsletter about their developments/experiences.
  • Announcements
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