Board index FlightGear Development

FlightGear is opensource, so you can be the developer. In the need for help on anything? We are here to help you.
Forum rules
Core development is discussed on the official FlightGear-Devel development mailing list.

Bugs can be reported in the bug tracker.
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  • Core
    Core development takes mainly place at the devel-mailinglist. Click this link to learn more.
  • Aircraft
    Questions and discussion about creating aircraft. Flight dynamics, 3d models, cockpits, systems, animation, textures.
    4939 Topics
    88890 Posts
    Last post by wkitty42 View the latest post
    Sun Jan 19, 2020 11:35 pm
  • Scenery
    Questions and discussion about enhancing and populating the FlightGear world.
    2477 Topics
    34976 Posts
    Last post by D-ECHO View the latest post
    Sun Jan 19, 2020 12:40 pm
  • New features
    Discussion and requests for new features. Please note that FlightGear developers are volunteers and may or may not be able to consider these requests.
    644 Topics
    9625 Posts
    Last post by wkitty42 View the latest post
    Sun Jan 19, 2020 11:22 pm
  • AI Traffic
    Intelligent, computer controlled vehicles that drive/fly over the planet!
    447 Topics
    5409 Posts
    Last post by RobAndrew View the latest post
    Sun Jan 19, 2020 7:47 pm
  • Weather
    Everything related to weather simulation, visuals should be discussed in the shader subforum.
    125 Topics
    2344 Posts
    Last post by IWABUCHI View the latest post
    Mon Nov 25, 2019 12:30 pm
  • Nasal
    Nasal is the scripting language of FlightGear.
    465 Topics
    4045 Posts
    Last post by wlbragg View the latest post
    Sun Jan 19, 2020 10:38 pm
  • Spaceflight
    Discussion about development and usage of spacecraft
    40 Topics
    5210 Posts
    Last post by GinGin View the latest post
    Sun Jan 19, 2020 12:26 pm
  • Effects and shaders
    An exciting "new" option in FlightGear, that includes reflections, lightmaps, the particle system etc.. A lot is yet to be discovered/implemented!
    310 Topics
    6190 Posts
    Last post by Hooray View the latest post
    Thu Jan 02, 2020 1:11 pm
  • Canvas
    Canvas is FlightGear's new fully scriptable 2D drawing system that will allow you to easily create new instruments, HUDs and even GUI dialogs and custom GUI widgets, without having to write C++ code and without having to rebuild FlightGear.
    292 Topics
    3621 Posts
    Last post by Hooray View the latest post
    Sun Nov 24, 2019 3:31 pm
  • Documentation
    Discussion of the FlightGear documentation, how it can be improved and coordination of people working on it.
    54 Topics
    480 Posts
    Last post by enrogue View the latest post
    Wed Dec 25, 2019 10:17 pm
  • Google Summer of Code
    Project proposals, student applications and all related discussions.
    14 Topics
    98 Posts
    Last post by Hooray View the latest post
    Sun Feb 18, 2018 4:54 pm
  • Tutorials and missions
    Interactive in-sim tutorials and missions
    26 Topics
    244 Posts
    Last post by Hooray View the latest post
    Wed Nov 07, 2018 5:00 pm
  • Newsletter
    FlightGear developers and users are requested to write in our monthly newsletter about their developments/experiences.
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