Search found 15 matches: synthetic vision canvas

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Re: Compositor pipeline questions

I see that a canvas driven render to texture is in the talks, and ... - payload view - RMS shuttle arm - FLIR/night vision - synthetic terrain (FG1000) - ortho maps (terrain views, elevation ...
by Hooray
Sun Mar 14, 2021 9:07 am
Forum: New features
Topic: Compositor pipeline questions
Replies: 2
Views: 182

Re: McDonnell Douglas MD-11 Development

... I made an A/P dialog in Canvas. What you guys think? I want to replace the ... mirrors, tail cameras, gear views, night vision/FLIR, synthetic terrain (PFDs). However, the underlying requirement ...
by Hooray
Wed Dec 02, 2020 6:36 pm
Forum: Aircraft
Topic: McDonnell Douglas MD-11 Development
Replies: 422
Views: 52682

Re: Photoscenery?

... dimensions, draping coordinates etc). At that point, you will have a simpler set of patches, that is merely adding to existing features (think Canvas.Image) and that is only going to use a tiny Nasal snippet/addon to set up the fetching/retrieval of the textures, without requiring dedicated ...
by Hooray
Sat Sep 26, 2020 7:23 pm
Forum: Scenery
Topic: Photoscenery?
Replies: 401
Views: 15114

Re: Microsoft Flight Simulator returns to the skies

... X-Plane (obviously, we don't currently support synthetic vision, at least not until the Canvas View element and/or the Compositor is fully reviewed and integrated): ...
by Hooray
Wed Sep 09, 2020 8:46 am
Forum: Hangar talk
Topic: Microsoft Flight Simulator returns to the skies
Replies: 163
Views: 8140

Re: How do I customize the terrain in Flightgear?

... for things like rendering 3D models, or the canvas view element (tail cams, synthetic views, FLIR, night vision etc) ...
by Hooray
Fri May 22, 2020 6:43 pm
Forum: Scenery
Topic: How do I customize the terrain in Flightgear?
Replies: 70
Views: 4588

Re: SHADER for enhanced flight vision technology

... for anything involving avionics with night vision support, external tail/FLIR cams, you will probably want to look at the canvas/effects related side of things: Synthetic terrain Canvas:View development ...
by Hooray
Tue Mar 03, 2020 7:53 am
Forum: Effects and shaders
Topic: SHADER for enhanced flight vision technology
Replies: 2
Views: 418

Canvas WXR layer

... and use it to render into a corresponding canvas texture/buffer, so that this can be used ... on the forum, i.e. search for "canvas + synthetic + vision". Basically, the most efficient way is to render ...
by Hooray
Sun Nov 24, 2019 3:31 pm
Forum: Canvas
Topic: Read pixel rgb values
Replies: 5
Views: 913

Re: Laser Designator Pod Simulation

... need support for rendering slave views to a canvas texture (tail cam, gear view, FLIR/night vision, synthetic vision etc), see: ...
by Hooray
Sat Jan 12, 2019 1:06 pm
Forum: Cockpit development
Topic: Laser Designator Pod Simulation
Replies: 7
Views: 1014

Re: Space Shuttle - Development

... to be reviewed, i.e. either the original Canvas "camera-view" element prototyped ... feature for his FG1000 PFD (which features synthetic vision support), but there are many other aircraft/developers ...
by Hooray
Tue Jan 01, 2019 10:23 pm
Forum: Spaceflight
Topic: Space Shuttle - Development
Replies: 1131
Views: 60723

Re: Satellite/Photo Scenery?

... who, inevitably, has his own personal vision of reality, a fact typical of all painters ... are many studies on the improvement of the synthetic presentation of the territory with algorithm, ... does not put his brush on the canvas of the simulated nature of FGFS leaving others ...
by abassign
Wed Sep 05, 2018 11:39 am
Forum: Scenery
Topic: Satellite/Photo Scenery?
Replies: 106
Views: 10381

FG1000 PFD

... elements can be animated - but for the synthetic vision part , we will probably want to revisit the idea of adding a dedicated view-camera element to the Canvas system to render a custom view-manager view to a Canvas ...
by Hooray
Sat Feb 10, 2018 12:17 pm
Forum: Canvas
Topic: Canvas G1000
Replies: 141
Views: 33813

Re: Military simulation (from Su-15 Screenshots)

... modern/actively maintained, C++ code (think Canvas). For instance, you cannot currently use ... effects/shaders - e.g. to create a FLIR/night vision display or a synthetic terrain view. This could be accomplished in Nasal ...
by Hooray
Tue Dec 15, 2015 10:01 pm
Forum: The FlightGear project
Topic: Military simulation (from Su-15 Screenshots)
Replies: 178
Views: 41137

Re: 2D shadow on ground?

... - the same method could be used for Canvas-based textures: Subject: DDS for textures ... with FlightGear for years: ...
by Hooray
Sat Jan 17, 2015 4:03 pm
Forum: Effects and shaders
Topic: 2D shadow on ground
Replies: 225
Views: 50457

Re: SLUGS Waypoint Visualization

... there's also the possibility to use a canvas-driven HUD for visualization purposes, without ... to the scenery, see: ...
by Hooray
Tue Aug 13, 2013 1:59 pm
Forum: Development
Topic: SLUGS Waypoint Visualization
Replies: 12
Views: 5624

Re: Drawing lines in the sky/environment

... you should probably look at using a custom canvas-based HUD instead and use a layer to transparently ... to the scenery, see: ...
by Hooray
Sat Feb 23, 2013 8:16 pm
Forum: Interfacing
Topic: Drawing lines in the sky/environment
Replies: 16
Views: 6952

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