Search found 22 matches: multiplayer inject traffic

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Re: System Requirements for Flightgear

... core devs agreed), e.g. things like the AI traffic subsystem, which could conceptually interface with FlightGear via the multiplayer system (or a customized variant of it), ... to help with using a MP-based approach to "inject" traffic feeds into fgfs via the fgms pathway: ...
by Hooray
Wed Nov 25, 2020 3:13 pm
 
Forum: Hardware
Topic: System Requirements for Flightgear
Replies: 56
Views: 1033

Re: Red Griffin ATC - Speaking ATC addon for Flightgear

... some of the combat folks are already using a multiplayer-enabled script to inject arbitrary AI traffic, and it would not be very difficult to take such a script ...
by Hooray
Thu May 21, 2020 9:18 am
 
Forum: New features
Topic: Red Griffin ATC - Speaking ATC addon for Flightgear
Replies: 263
Views: 17475

Re: Simulating and exporting target sensor data

... flying the aircraft ⋅  feeding traffic data externally (multiplayer protocol or existing track data) ⋅  ... To learn more about injecting traffic at the multiplayer level, see: https://forum.flightgear.org/search.php?st=0&sk=t&sd=d&sr=posts&keywords=multiplayer+inject+traffic ...
by Hooray
Wed Mar 18, 2020 10:19 am
 
Forum: Interfacing
Topic: Simulating and exporting target sensor data
Replies: 19
Views: 1550

Re: Lag Issue when looking around or changing view etc.

... that aircraft. Indeed, that is exactly how the multiplayer system already works - and as a matter ... wanting to change the system to always "inject" traffic over the MP system, for the reasons you mentioned ...
by Hooray
Thu Mar 12, 2020 8:40 am
 
Forum: Graphics
Topic: Lag Issue when looking around or changing view etc.
Replies: 16
Views: 1108

Re: Attack Vector add-ons

... requirements, you will find that a fgms/multiplayer based implementation should be superior. ... So there are basically two main ways to "inject traffic" into the fgfs world: 1) using Nasal scripting ...
by Hooray
Fri Jan 11, 2019 9:39 pm
 
Forum: Installation
Topic: Attack Vector add-ons
Replies: 1
Views: 656

Re: web GIS talking to FG to display traffic in (near) real

I'm not sure its fair on the server hosters to inject traffic into their servers. Instead, it should be possible to inject traffic onto a server hosted locally, meaning that the multiplayer servers are not overloaded.
by legoboyvdlp
Fri Dec 21, 2018 2:21 pm
 
Forum: Development
Topic: web GIS talking to FG to display traffic in (near) real time
Replies: 12
Views: 5946

Re: web GIS talking to FG to display traffic in (near) real

... of your project, let's called it the "traffic generator", there are also different ... want this to work in multi-instance setups (multiplayer, or local multi-instance fgfs setups), ... straightforward mechanism is to simply "inject" your own "traffic feed" into ...
by Hooray
Fri Dec 21, 2018 2:14 pm
 
Forum: Development
Topic: web GIS talking to FG to display traffic in (near) real time
Replies: 12
Views: 5946

Re: Displaying additional aircraft on certain position

... inject+traffic https://forum.flightgear.org/search.php?st=0&sk=t&sd=d&sr=posts&keywords=traffic+feed+multiplayer https://forum.flightgear.org/search.php?st=0&sk=t&sd=d&sr=posts&keywords=fgais ...
by Hooray
Wed Sep 05, 2018 6:22 am
 
Forum: Interfacing
Topic: Displaying additional aircraft on certain position
Replies: 5
Views: 1045

Re: Animation with explicit coordinates and orientation

... to also come up with a generic "3d model injection" mechanism using one of the I/O options ... and update those as required, it's called the Multiplayer system - and that's what I'd recommend ... and programgs that can "inject" traffic into the fg world http://wiki.flightgear.org/Multiplayer_protocol ...
by Hooray
Sat Dec 02, 2017 12:18 pm
 
Forum: Nasal
Topic: Animation with explicit coordinates and orientation
Replies: 3
Views: 971

Re: Spectator mode

Is there any way to inject my own Python code so I could try to write a ... the position/orientation of any aircraft using the multiplayer protocol or other networking options. However, ... readings, weather settings, radio settings, other traffic etc). Which is to say, it is really only feasible ...
by Hooray
Sun Nov 26, 2017 9:01 pm
 
Forum: New features
Topic: Spectator mode
Replies: 4
Views: 1906

Re: Sending AI data from 1 FG to 8 other FG

... the time being- the short answer is that the multiplayer system is the only solid/feasible mechanism to "inject traffic feeds" (search query for the wiki/forum and list archives) ...
by Hooray
Tue Nov 08, 2016 7:42 am
 
Forum: AI Traffic
Topic: Sending AI data from 1 FG to 8 other FG
Replies: 3
Views: 1098

Re: FGPropertyData

... for the forum/wiki and devel list are " inject ", " traffic " and " feed " The MP protocol is ... Thanks Hooray. I actually have the multiplayer packet injection working - just not the state ...
by TechSwan
Tue Apr 26, 2016 11:10 am
 
Forum: Multiplayer
Topic: FGPropertyData
Replies: 4
Views: 1920

Re: FGPropertyData

What I'm trying to do is send Flight Gear 'background traffic' being generated from a different, non-flightgear source (another simulator) ... The most useful search terms for the forum/wiki and devel list are " inject ", " traffic " and " feed " The MP protocol is ...
by Hooray
Sun Apr 17, 2016 1:56 pm
 
Forum: Multiplayer
Topic: FGPropertyData
Replies: 4
Views: 1920

Synchronizing/replicating weather data across fgfs instances

... instances in a holistic fashion. PS: To inject multiplayer nodes, you will probably want to run a forum/wiki search for "XDR" and/or "traffic feed" or "injecting traffic".
by Hooray
Mon Mar 28, 2016 4:22 pm
 
Forum: Weather
Topic: Synchronizing/replicating weather data across fgfs instances
Replies: 6
Views: 2540

Re: External targets and Multiple Screens

... (again, via properties: /ai) and/or via the multiplayer subsystem - the latter is probably easier ... multiplayer protocol and some middleware to inject traffic into fgfs - under the hood, the multiplayer system ...
by Hooray
Thu Feb 18, 2016 4:55 pm
 
Forum: Interfacing
Topic: External targets and Multiple Screens
Replies: 15
Views: 4471
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