Search found 180 matches: tanker.nas

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Re: Military simulation (from Su-15 Screenshots)

... has begun on a new framework that will enable easy creation of scripted AI objects using Nasal. This work, although available for scripts such as tanker.nas, will also be used for a more generic AI missile framework Official FlightGear Newsletter July 2017: ... KC-137R got soon included in OPRF's ...
by vitos
Mon Nov 18, 2019 8:13 am
 
Forum: The FlightGear project
Topic: Military simulation (from Su-15 Screenshots)
Replies: 177
Views: 30014

Re: re: porting aircraft.nas /cppunit testing (pointers)

... makes sense if you have identified any low-hanging fruits. However, conceptually, the same approach will work for the AI system - re-implementing tanker.nas in C++ space is a long-standing idea, and we've grown a huge wiki article over time gathering tons of useful information over the years: ...
by Hooray
Sun Sep 15, 2019 2:51 pm
 
Forum: Nasal
Topic: re: porting aircraft.nas /cppunit testing (pointers)
Replies: 7
Views: 300

Re: re: porting aircraft.nas /cppunit testing (pointers)

... rules framework? Just so you're clear on what ended up happening: - implementing classes in aircraft.nas as C++ is not happening. - Others such as tanker.nas may end up moving to C++ space if the AI stuff can be exposed to scripting (per Thorsten's comments) - Extending the unit testing framework ...
by legoboyvdlp
Sun Sep 15, 2019 2:13 pm
 
Forum: Nasal
Topic: re: porting aircraft.nas /cppunit testing (pointers)
Replies: 7
Views: 300

Re: Pop up messages in scenarios

... via scripts. Apart from that, there are several existing features that have more or less overlapping functionality. Such as for example, the tanker.nas "scenario" (air-to-air refueling, with vectors/altitude computed dynamically) But there are also dedicated GCA/PART add-ons, which ...
by Hooray
Tue Dec 25, 2018 9:24 pm
 
Forum: Flying
Topic: Pop up messages in scenarios
Replies: 18
Views: 1209

Re: web GIS talking to FG to display traffic in (near) real

... over the years. Either way, it would make sense to look at "atcpie" for anything involving multiplayer-based traffic injection, or "tanker.nas" for anything involving Nasal based (scripted) AI traffic. http://wiki.flightgear.org/ATC-pie http://wiki.flightgear.org/images/2/27/ATC-pie-screenshot-towerViewing.png ...
by Hooray
Fri Dec 21, 2018 2:14 pm
 
Forum: Development
Topic: web GIS talking to FG to display traffic in (near) real time
Replies: 12
Views: 4623

Re: Reading Aircraft information using Nasal

... have access to an actual FDM, autopilot or route manager instance there. http://wiki.flightgear.org/Howto:Working_with_AI_and_MP_properties tanker.nas is basically what you need, but using that makes only sense if you understand how the property tree is used, and how the data there relates ...
by Hooray
Sat Nov 17, 2018 6:41 am
 
Forum: Nasal
Topic: Reading Aircraft information using Nasal
Replies: 1
Views: 622

Re: Flying throug Programming

... the previous responses I have posted, as they contain all that you need to know, you will specifically want to look for anything mentioning "tanker.nas", which is also a standard component of FlightGear, i.e. you can simply open the fgdata directory and look at the file. You will probably ...
by Hooray
Tue Nov 13, 2018 7:22 pm
 
Forum: Autopilot
Topic: Flying throug Programming
Replies: 6
Views: 633

Re: F16 on Tanker?!

... fly up at around 35,000 ft or so. When I call a tanker, It spawns down much lower, usually at around 13,000ft. Poke around in $FGData/Nasal/tanker.nas and you ought to be able to modify the script to always spawn at 30.000 (or whatever altitude you like) - that's probably easier than rigging ...
by Thorsten
Sun Sep 02, 2018 11:26 am
 
Forum: Aircraft
Topic: F16 on Tanker?!
Replies: 7
Views: 734

KC-130 AI Tanker Scenario

Hello Pilots, now its time to practice air to air refueling using Helicopters. AI Scenario puts an KC-130 aerial tanker flying at speed 120 Kts at 4000 ft ASL. but i don't think there are any helicopter in FG having air to air refueling enabled using aar.nas file so that we can see fuel quantity inc...
by Raptor
Tue Jul 10, 2018 3:16 pm
 
Forum: AI Traffic
Topic: KC-130 AI Tanker Scenario
Replies: 7
Views: 952

Re: Modelling a 3D 'RADAR Beam'

I am trying to use the tanker.nas to work out how I can add an aircraft (ai) to the scene and then control its position/orientation.


That actually was the right idea - just do as the tanker is created, and it'll work fine.
by Thorsten
Fri Feb 02, 2018 11:05 am
 
Forum: Aircraft
Topic: Modelling a 3D 'RADAR Beam'
Replies: 18
Views: 2331

Re: Modelling a 3D 'RADAR Beam'

... I had first understood from the documentation. I will look into this, thanks Hooray. Whilst we are on the subject of Nasal. I am trying to use the tanker.nas to work out how I can add an aircraft (ai) to the scene and then control its position/orientation. I tried the 'geo.put_model(path, coord, ...
by robbo
Fri Feb 02, 2018 9:09 am
 
Forum: Aircraft
Topic: Modelling a 3D 'RADAR Beam'
Replies: 18
Views: 2331

Re: Spoken GCA

... As far as I can tell, this should trigger the scheduler and make it load the missing tile/s. Again, tanker.nas is probably our best guess here ... in the meantime, coming up with a custom view and changing its coordinates accordingly may be another ...
by Hooray
Tue Jan 30, 2018 7:25 pm
 
Forum: Nasal
Topic: Spoken GCA
Replies: 189
Views: 22593

Re: AI Documentation and references

... a bit of a legacy feature. The AI system is pretty limited in what you can do, so AI gets replaced by more versatile Nasal solutions. Compare tanker.nas with the AI aerial refueling demos - you can call the Nasal-spawned tanker everywhere when you're out of fuel, it interactively can provide ...
by Hooray
Tue Jan 30, 2018 5:16 pm
 
Forum: AI Traffic
Topic: AI Documentation and references
Replies: 8
Views: 1278

Re: AI Flightplan with holding pattern

... a bit of a legacy feature. The AI system is pretty limited in what you can do, so AI gets replaced by more versatile Nasal solutions. Compare tanker.nas with the AI aerial refueling demos - you can call the Nasal-spawned tanker everywhere when you're out of fuel, it interactively can provide ...
by Hooray
Tue Dec 26, 2017 11:18 am
 
Forum: AI Traffic
Topic: AI Flightplan with holding pattern
Replies: 1
Views: 412

Re: Spoken GCA

... works under the hood (all implemented in Nasal space). However, that's a fairly complex/sophisticated piece of code - much more straightforward is tanker.nas in $FG_ROOT/Nasal Another thing to look at is the fox2.nas which implements a simple scripted AI missile - from a FlightGear standpoint it ...
by Hooray
Thu Nov 16, 2017 8:45 pm
 
Forum: Nasal
Topic: Spoken GCA
Replies: 189
Views: 22593
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