Yes, see the support/interfacing sub forum:
viewforum.php?f=36Your thread is no longer about the canvas or Nasal anymore. See especially the sticky thread:
viewtopic.php?f=36&t=10173if you help me to make it, we can create a great free sofware for cheap standalone displays. It will work in flash, but I will be able to make increadible animations, easy masking, support multiple pages... I just need to make a GUI to draw your i struments and animate them. But as I said, I am experienced AS3 developer and it will not be a provlem at all
Well, I have seen close to 10 different separate "standalone" instrument viewers implemented in various more or less esoteric languages/toolkits, including Perl, Python, Java, Ruby. Frankly, I do not believe in building even more - especially not using a proprietary toolkit like Flash/AS - if you are concerned about resource usage by FGPanel/FGFS, just use on the of the Android/Java-based projects:
https://code.google.com/p/comete/https://play.google.com/store/apps/deta ... droid.fgfshttps://play.google.com/store/search?q= ... ear&c=appsHonestly, whenever something isn't directly integrated into FG, or at least written in FG-relevant language like C, C++ (or Nasal!), it's unlikely to be of long-term use to FlightGear as a project, we have seen countless examples of that, including dozens of Java-based side projects that ended up replicating tons of functionality that was already available, just because it was C++ code.