Hi, new to flightgear. Learning to fly helicopters I decided to generate a scenario that places hoops on a KSFO runway. The hoop model and the scenario files are below:
Copy hoop.ac to /Models/Geometry directory
Copy hoop.xml to /Models/Geometry directory
Copy hoops01.xml to AI directory
The coordinates in hoops01.xml were generated using the UFO and placing hoops randomly. This is simple enough and fun but I would like to implement a timer to test my progress and implement a system to test if the helicopter passed through the hoops OK. I'll need Nasal scripts for this right?
Eventually I'd like to generate a number of scenarios more complex that the previous. The AC3D file specifies the color of the hoop. Is it possible to change this color during flight or would I need another model? Is it possible to destroy a hoop once it is passed through. Any suggestions on how to go about this or pointers in the right direction are appreciated.
Thanks
Andre