I am still trying to improve Moorea scenery...
I have hopefully been able to produce the shapefiles with Qgis, and I am now supposed to use ogr-decode which is I believe a package from terragear.
Unfortunately I can't find any ogr-decode in my machine.
So I have decided to fix the libGL issue, by modifying a line in your script and give a new run.
OpensceneGraph did build successfully, but still no ogr-decode in ~/Terragear/install/terragear-cs/bin. Has it been replaced by shape-decode ?
I have found directory holding some files:
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CMakeFiles cmake_install.cmake CMakeLists.txt Makefile ogr-decode.cxx process.sh
but it has not produced anything ? Some compilation option needed ?
Thanks for your help.